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Maestro Media kicks off Kickstarter for Clash of Clash tabletop game


Teacher officially launched its Kickstarter campaign to Clash of Clans: The Epic RaidA new table game based on the best -selling mobile game in Supercell.

The Kickstarter Crowdfunding campaign begins today (June 17), but the team is already in progress to create the table game, said Javon Frazier, CEO of Maestro Media, in a game interview for a story that we published last week. The Clash of Clans table game is expected to be released in 2026. The Kickstarter has more than 12,000 subscribers.

The game co-designer is the designer of veteran table games Eric M. Lang. In an interview for a story that we published last week, Lang said that the game will have two to four players and that it will be a title of strategy that will resonate with Clash of Clans fans. Clash of Clans made its debut 13 years ago, but it still has 30 million active players per day.

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Maestro Media built clash of clans: The Epic Raid.

“It is intended for a new giant audience of millions of players who are not necessarily used for board games, but who are used to large complicated application games,” said Lang. “Because Clash of Clans is a very deep, immersive and rich experience. So we want to take this and make it a table game. The big twist here is that there are two to four players at the table.”

In the game, Lang said that you are building your village, collect resources, create a load of units and that you were going to make a descent to collect resources. You rank in a ranking. It’s no different from the mobile game, but it takes about 90 minutes to play. From two people to six can play.

“We have just finished our rules book. Our rules of rules like 12 pages. I am very happy,” said Lang.

He added, he added: “You are a chief of clan, and you build a village. You build a village with all the cool resources you get from Clash of Clans – Gold, Elixir, free to play gems. And you build, literally, a war engine.”

The LANG (Marvel: United, Star Wars: The Card Game, XCOM: The Board Game, Blood Rage) and Ken Gruhl (Life in Reterra, Mantis, HAPPY Salmon) game designs have designed this clash of clan in the world of clan in a exciting new format.

The engine improves when buying better buildings, get more resources and create the most efficient village. You can score points with nice monuments and buildings and use resources to get more buildings or build loading units such as the barbarian, the archer, the pekka and the dragon. The goal will be to be the first player to get 40 points.

“This game is just dopamine all the time, right? I can set fire to your belongings. I get the points.

As a table company, Maestro Media increases rapidly, with revenues up 2,300% in the past three years. Frazier said the company speaks with its partner Supercell, the manufacturer of Clash of Clans, almost every day.

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Maestro Media increased quickly.

Lang said: “So for me, Clash of Clans was a list of buckets. I don’t even know if Javon knew it, but like that, I played the game when it was released and I have a small list of licenses that I think I am like that. I want to reach new audiences, and I want to be the first table of table game for many different players.”

Frazier added: “I love our business that this company really focused on working with the best IP in the world. Obviously, we work with Disney on several games. We work with Hello Kitty. We work with smurfs. We work with Strawberry Shortcake. “

Lang said: “I think that table games will always deliver. They do not pursue fashionable things. They don’t look for fashions or trends. They are looking for game licenses for poorly served markets. We want to make games that access your affectionate nostalgia for these properties and give it the respect it deserves.”

The company has 20 people. Its past successes include table games, including Isaac’s link: Four Souls and Binding of Isaac: Four Souls Requiem.



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